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Research
Published research I contributed to: neural operators for time-dependent PDEs, and VR for brain–computer interfaces.
Time Resolution Independent Operator Learning
2025Abueidda D., Nonna M., et al. Computer Methods in Applied Mechanics and Engineering (Elsevier). Built the multi-GPU JAX training and inference pipeline; trained and fine-tuned models.
Neural signatures of motor imagery for a supernumerary thumb in VR
Sep 2024Scientific Reports (Nature).
Engineer responsible for the VR application: modeled the virtual thumb and built the Unity/C# environment used for EEG data collection.